A lane defense game in the Plants vs Zombies mould. Alligators and foxes push toward your garden and you hold them off with cacti, gnomes, and trophies, deciding what to place and when as the waves get heavier.
What I built
Player and enemy spawning systems
Defense area layout and lane design
UI and settings, including difficulty and volume controls
Animations for every player pawn and enemy
Damage system governing how units take and deal damage