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GLITCH GARDEN

UNITY · C# · WEB & MOBILE · UNITY COURSE

The game

A lane defense game in the Plants vs Zombies mould. Alligators and foxes push toward your garden and you hold them off with cacti, gnomes, and trophies, deciding what to place and when as the waves get heavier.

What I built

  • Player and enemy spawning systems
  • Defense area layout and lane design
  • UI and settings, including difficulty and volume controls
  • Animations for every player pawn and enemy
  • Damage system governing how units take and deal damage

Screens

Glitch Garden gameplay screenshot
Glitch Garden gameplay screenshot
Glitch Garden gameplay screenshot

Details

Role
Solo
Engine
Unity, C#
Platform
Web and mobile
Context
Unity course
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Forest Legend